I have a Value called CPS, I have an Upgrade that makes the CPS *10 for 15 secs. But when the Player leaves the Game the CPS keeps on the *10 multiplication. So I decided that I change an IntValue to 1 when it’s active and to 0 if it’s Inactive (Photo 1). I decided to check if it’s 0 or 1 when the player leaves. (Photo 2 and 3) but somehow it’s not working. Yes, I know I’m maybe a little Scripter noob ._.
Photo 1
Photo 2
Photo 3