How to check all players boolvalues?

Basically, my script gives a player a boolvalue once they join the game; how can I check this boolvalue later on in the script? This is my attempt at checking all players boolvalues

local playersplaying = {}
for i, player in pairs(game.Players:GetPlayers()) do
	if player.Inround == true then
		table.insert(playersplaying, player)

If you make that BoolValue as an Instance and set its parent to the player then you should be using player.Inround.Value instead of just player.Inround.

what a dumb mistake on my part LOL


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