I want to check if a Boolean attribute is true or false in an if statement if possible.
how do i do this.
Use
Instance:GetAttribute(string)
to do this and Instance:SetAttribute(string,value)
to set an attribute.
I misread the post and skimmed too fast whoops
I believe you could just use the GetAttributeChangedSignal
if you’re wanting to detect when a value changes
script.Parent:GetAttributeChangedSignal("BoolValue"):Connect(function()
local CurrentValue = script.Parent:GetAttribute("BoolValue")
if CurrentValue then --Checking if it's true or false
--This would be true
else
--This would be false
end
end)
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Or use GetAttributeChangedSignal
I do not know these modern ROBLOX things okay reee
I know I know, I felt the same pain and suffering when Roblox had both JumpHeight and JumpPower
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