I want to stop all playing attack animation, but you cant use tags on animation so im stumped, i also dont want to make a huge list of animation name just to compare to it.
for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do
print(v) -- delete after getting animation name
if v.Name == "animationname" then
v:Stop() -- stops it
end
end