I’m wondering how to check how many players are in a server when a new server starts. How can I do that?
local Players = game:GetService('Players')
local PlayerInServer = #Players:GetPlayers()
This code will return the number of players online in the server
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Like what @Sebastian_Wilson suggested, you can call game:GetService("Players"):GetPlayers()
which returns a table of all the players. Then you can use the #
length operator which returns how many values are in a table (only works for arrays).
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It works! Thank you very much!
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