How to check if player is inside a part?

Since region3 is deprecated i dont know what to use to check if player is inside a part
Magnitude - nah
Touched/TouchEnded - poorly works
What are other solutions?

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Check out :GetPartsInPart()

you can also use GetTouchingParts depends what youre trying to make

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There’s many ways to do this Such as workspace:GetPartsInParts or workspace:GetPartsBoundInBox

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This is the easiest and MOST EFFICIENT (on both the client and the server) way:

You just use a .playerEntered event and a .playerExited event.

There is another module called OT&AM that is more efficient, but it only seems to work on the server.

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