Adeenex
(Adeenex)
#1
how would I check if the wheel is turned like in these pictures?
how can a script detect this and make the motor spin the other direction?
i am not too good at scripting
sorry if i provided too little information
stop abandoning me i really dont know
3 Likes
Adeenex
(Adeenex)
#2
as i was trying new things I discoverd :Cross() and did:
script.Parent.Parent.Base.VehicleSeat.CFrame.LookVector:Cross(script.Parent.Part.CFrame.LookVector)
and it worked here