How to check if wheel is oriented according to the seat

how would I check if the wheel is turned like in these pictures?
Capture_2020_04_04_08_27_04_550 Capture_2020_04_04_08_28_45_980
how can a script detect this and make the motor spin the other direction?

i am not too good at scripting
sorry if i provided too little information
stop abandoning me i really dont know

3 Likes

as i was trying new things I discoverd :Cross() and did:

script.Parent.Parent.Base.VehicleSeat.CFrame.LookVector:Cross(script.Parent.Part.CFrame.LookVector)

and it worked here