I would like to create cloned models of a player who wear same staff and have same decals of face, hair, etc.
Unfortunately, I cannot figure out how to clone accessories.
Here is a sweet couple:
Here is my code I have been playing for days…
The_Player_3D = The_Player.Character or The_Player.CharacterAdded:wait()
local The_Player_3D_humanoid = The_Player_3D:WaitForChild(“Humanoid”)
local W_Model
local M_Model
W_Model = game.ReplicatedStorage.W
M_Model = game.ReplicatedStorage.M
for _, accessory in pairs(The_Player_3D_humanoid:GetAccessories()) do
local W_new_acc
local M_new_acc
W_new_acc = accessory:Clone()
M_new_acc = accessory:Clone()
W_new_acc.Parent = W_Model
M_new_acc.Parent = M_Model
end
Here is the result of the code. Look at this MONSTER! This creature even runs and jumps with 4 legs and 4 hands.
Obviously, I would like to have this.