Awhile testing my game with my friend, the ping has been spiking and I know that is because of the memory leaks in my game
What things in my code could be causing the memory leaks? I reviewed some of the stats in the Console and it I saw some things that keep increasing the memory, and I am unsure what causes that.
Add breakpoints to likely memory leaking code. Click on the number next to the line of code to pause the game and inspect it when the code reaches there.