I created a couple UGC items (modeled using Roblox studio) and then converted the parts and unions into meshes, but the UGC item needs to be only 1 mesh. Each item is made up of a few different meshes, based on their material and color. When I tried to combine them into 1 mesh, all of the parts became the same color and material. Any tips on how to fix this? Ideally without using Blender
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I’ve done some research in this topic and there is currenlty no way that u could combine two or more meshs into one, only using roblox studio. You probaly need to use a software like blender for this problem.
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