so im making a game where everyone is a block and if 2 ppl collide, whoever is smaller dies, i have already made the eating thing, i just cant compare sizes due not being able to compare vector. like this part from it can anyone help me fix it:
if hit.Parent.Block.Size > char.Block.Size then
local p2 = hit.Parent:FindFirstChild("Humanoid").DisplayName
game.ReplicatedStorage:WaitForChild("Big"):FireServer(hit.Parent, p2)
elseif hit.Parent.Block.Size < char.Block.Size then
local p2 = char:FindFirstChild("Humanoid").DisplayName
game.ReplicatedStorage:WaitForChild("Big"):FireServer(char, p2)
end