How to convert absolute position to scale

Quick question, how would one convert an absolute position to scale given an absolute position (vector2) and an object which will be the parent (Instance.)

You can base it off the parent’s absolute size.

sorry for ununaliving this post, but if you haven’t found the solution yet, you could do

local scale = (gui.AbsolutePosition - parent.AbsolutePosition) / parent.AbsoluteSize