How to create a custom introduction to your game

Hello
I had a conversation recently with @loleris
About a custom intro
His Intro

@loleris is it hard to create the mad paintball intro Is it GUI animation, tweening, or randomizing numbers to move around

loleris Yesterday

MPB1?

Me

Yeah

loleris Yesterday

It was just a spinning parent and lots of spinning children

How would this work?
I’m trying to create one for my game/game series

2 Likes

for the rotation part, use a loop with a wait where you let the logo spin for 360 degrees

while logo.rotation =~ 0 do
 wait(0.1)
 logo.rotation = logo.rotation + 1
end

and for the tweening

title:TweenPosition(UDim2.new(0.5, 0, 0.5, 0))

make sure to do this in a frame and make the frame clipsdescandent = true

Thanks…but is there any gui involved?
I’m more interested in how you would design one