I want to create a global matchaking system like the one bedwars uses. It should have various gamemodes and have cross-server communication. However, I don’t know where to start. I looked at tutorials but I cant find one with multiple gamemodes. Also the server should be reserved and the minimum player count is 3 with a maximum player count of 15.
There is tutorials out there for match making. but none of them really talk about game modes. So first off I would try and decide what kind I would want to use.
For one with multiple game modes I would want to use memory store service.
This will allow me to make the match making but also add simplicity in making sure all servers can find it but also so all the servers can tell what mode the current party is set for.
then just make sure the servers can communicate with each other tell them when to put party’s together. when to create private servers to put said party’s in.
It kind of gets complex quick. the only real thing is following those other tutorials for the other things inside the match making.