How to create a mountain?

Hello fellow Developers!

I am working with a few friends on a Mount Everest related game. We want to create a massive mountain-scape to simulate what the real Mount Everest would be like. However, we cannot figure out how to create a mountain-scape of the size we want it. No, I’m not talking about the flimsy mountain terrain, I’m talking about a massive mountain, which will really emulate the real thing well. Does anyone know how we could do this in Studio?

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you could probably use a mountain mesh as a base and add meshes and stuff on top of it

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You can use terrain editor!

This tool allows you to create, generate and add terrain to your game.

Just click on the Terrain editor (The mountains icon) right next to the toolbox icon.
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To use it, you just click on the icon, and then a window will show up.
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You can generate terrain automatically and randomly by clicking on generate.

If you want to start from zero then go to Edit or Region.

Region will allow you to create parts of terrain selecting the area.

And edit will allow you to edit the terrain, or you can start making your custom-shaped terrain.

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I don’t understand. Terrains work more than fine. A mesh would look oddly weird when the player is climbing it.

Taking a mesh and sizing it up would just make it look low-Polly unless it was made with a large size and in that case, would be really difficult to upload since the mesh has a lot of triangles. I understand that you may not want to use terrain.

But, making meshes that would fit means you have to do a lot of mesh design. Meshes are not a safe option, they do work but their hitboxes and the number of triangles would be near impossible or extremely hard to make.

The terrain is also hard to manage but, the terrain tool on Roblox works very well, especially since meshes have a maximum size, and it would take you a long time to design the meshes.

My final words: Use the terrain tool, even if the terrain looks ugly. It’s easier and wouldn’t take you as long as re-creating it using meshes.

I’d reccomend heightmaps. They let you draw the terrain you want and color the height based on darkness.

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That seems like a good idea! Do you happen to have a link for it?

Yeah I know how to use the terrain editor, it just doesn’t really allow you to make tall, and huge mountains. Unless there is something that I missed…

This is the official Roblox article.

This is a good tutorial.

There’s also more precise discussion for reading on the Devforum on the subject. Just search “Heightmap” or “Terrain Data” for some info.

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Get a plugin that converts PARTS into TERRAIN and that’s how you’d get the basics created super fast. You can afterwards use Terrain Editor to clean it up.