How to create a tool which can have multiple parts and meshes

How to create a tool that can have multiple parts and meshes, For example, I want to create a piggy bank tool to equip but It does not work. Does anyone know how to make that? Thank you

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The Tool object will search for a part named “Handle” and then will unequip/equip that part. If anything is welded to Handle they will stay connected to it. You can use a WeldConstraint or Weld to do that.

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