I want to create a tycoon/simulator type game. My only issue is I want the tycoon to save when you leave, and when you join later it saves from your last play session. I’m not good with using datastores, but I do know that datastores don’t save objects. How can I do this???
Look at How to save parts, and the idea of Serialization
It’s basically breaks down part properties and stuff that can be used when they rejoin to reconstruct the tycoon. This is the only method because you can’t say objects in a datastore
look up on youtube how to do datastore