How to create an ingame monitor system?

note: please let me know if this is in the wrong category :smiley:

hi, i’d like to design an ingame monitor system for my FNaF type game. i know how to change the camera with the click of a button, but how would i go about doing this without it filling up the entire screen?

eg:

sorry if this isn’t very well explained, any help is greatly appreciated :slight_smile:

I would recommend looking into ViewportFrames, which are GUI Objects that can be connected to a camera, combining this with a surface GUI would probably fulfill your needs.

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alright, i’ll look into it. thanks!

Check out this Frames | Roblox Creator Documentation

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