Sorry this post was rushed–
how do I create my own enum? Is it like in python??
Sorry this post was rushed–
how do I create my own enum? Is it like in python??
Enum is a sort of dictionary which stores core Roblox values to be used in every script (which is how I define it)
It’s because of this that you can’t really add or remove anything to it, but what you can do is use a ModuleScript as a “fake enum” (or a dictionary).
For example, your ModuleScript could look something like this:
local fakeEnum = {
["ValueName"] = "Value",
["ValueName2"] = {
1,
2,
3,
},
}
return fakeEnum
and then just retrieve that data with:
local fakeEnum = require({filepath})
(obviously, replace {filepath} with the location of your module script)
Hope this helps!
Edit: changed some wording around
would you mind helping me with this aswell? Nobody has answered it yet
Sure! Sorry I didn’t see this earlier, I was kinda busy.
Never mind, just saw it was already solved.
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