How To Create Global Messages/Events?

How can I create a global server message or like a global event? A lot of games have this and I don’t know how to achieve this.

I know it is something with ServerStorage but I don’t think it is the same thing as creating data like ServerStorage:SetAsync().

Can anybody help me??

1 Like

You would use MessagingService to communicate across servers for the global messaging system you desire. Make sure the Server is subscribed using :SubscribeAsync(), and when you send a message, you use :PublishAsync() for the Servers to recieve said message.

3 Likes

You know how games program updates and like do a countdown? Are they manual?

1 Like