How to create knockback without bodyvelocity?

So I have been working on a new combat system recently and I started working on the knockback feature, I then realized that bodymovers are now depreciated so my question is, How can I create the knockback effect without bodymovers?

you cant, really. You’d just have to use deprecated bodymovers, which is okay.

it would be something like this

velocity = Instance.new("BodyVelocity")
				velocity.Parent = player.Character.HumanoidRootPart
				velocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
				velocity.P = 1250
				velocity.Velocity = camera.CFrame.LookVector * -15+ Vector3.new(0, -10, 0)
				wait(.75)
				velocity:Destroy()