So I have been working on a new combat system recently and I started working on the knockback feature, I then realized that bodymovers are now depreciated so my question is, How can I create the knockback effect without bodymovers?
you cant, really. You’d just have to use deprecated bodymovers, which is okay.
it would be something like this
velocity = Instance.new("BodyVelocity")
velocity.Parent = player.Character.HumanoidRootPart
velocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
velocity.P = 1250
velocity.Velocity = camera.CFrame.LookVector * -15+ Vector3.new(0, -10, 0)
wait(.75)
velocity:Destroy()