I’ve been trying to implement a system where players will only be able to see chats and chat bubbles from members who are in the same team. I’d like to do this with the new chat and without using the Chat service if possible.
So far I’ve tried Chat:RegisterChatCallback but it seems to have been deprecated and doesn’t work. I’ve also checked out all of the functions in the TextChatService but none of them seem to be able to accomplish my goal.
All help is appreciated!