Hey Devs,
So Im trying to make a showcase, and I would like to add little bit more detail to the game by adding water reflection from paths and roads. The point is I had no idea how to do it, so looked up some videos matching my inquiry on YouTube and found a video. However it didn’t worked for me the same way that it worked for the guy in the video. (Video link: https://youtu.be/bkAydvjY8rw?si=3PI1E8fVp3DtYszb).
I will be thankful for any guides, tutorials or ideas how to make this.
Also, thank you for taking your time to read this topic. I really appreciate it!
-jeziskrista.
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Theres some steps with your help
- Add an part with Material to Glass and Transparency above 1
- Add an highlight with Background and Outline disabled parented to that part
Now you have that reflecting thing
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Hey, I’ll try it as soon as possible. Kinda busy now, but I’ll write another message when tried.
So I just tried it but still the same problem. I have recorded me doing it, so if I’m doing something wrong, please tell me what so I can fix it.
Video of me attempting it (File too large, so I uploaded it into Google Drive.): Screen Recording 2025-02-07 at 15.41.51.mov - Google Drive
What was supposed to happen:
![Screenshot 2025-02-07 at 15.48.24](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/5X/9/3/d/b/93dbf6f2861499e5797ebf0297bcb83bc26ed624.png)
Put glass transparency above 1 and your studio graphics level above 18 (do note that they aren’t actual reflections but instead just strech the stuff above it down)
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Thank you so much! It worked. Don’t worry, I know those aren’t actual reflection.