How to Datastore Many Things?

Hi, I am making a pretty chill simulator game like bee swarm simulator but with a skill tree. I have only just started creating it and I have come to the realisation that there is a lot of variables in bee swarm… A ton. I have only ever had experience with the classic saving your money so this is very new to me. When I say a lot of things, I mean around 90 different things. How are all these things saved without overloading datastore. I need this because I am planning to add items, lots of equipment, not to mention saving the whole skill tree and there is still more. So, how do I do this?

Thank you :+1:

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You could put all of the variables into a dictionary and save that into 1 datastore, then whenever a player joins you could cache their data, and change it whenever you need to. After they have left you could save it once more so you would exhaust the request limit.

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