I can’t attend to figure out how to solve this issue and make it work. Here is what I am trying to accomplish:
Module:
ServerScript:
How do I check if the module has a table equivalent to the Data.ItemName.Value??
I can’t attend to figure out how to solve this issue and make it work. Here is what I am trying to accomplish:
Module:
ServerScript:
How do I check if the module has a table equivalent to the Data.ItemName.Value??
Try doing if ButtonInfoModule.Info[Data.ItemName.Value] then
Assuming I have a module layout like this:
local ButtonInfo = {}
ButtonInfo.Info = {
["ExampleName"] = {
Price = 25,
String = "Hello, world!"
}
}
return ButtonInfo
You would probably be fine with doing something like this:
local Module = require(game.ReplicatedStorage.ModuleScript)
for _, v in pairs(workspace.Folder:GetChildren()) do
if Module.Info[v.Name] then
print(Module.Info[v.Name]) -- assuming, in my case ExampleName is a value in that folder, the data will print.
end
end
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