I just want to know!!!
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its quite a simple concept, the way games/apps knows how many times you clicked is by counting how many times you clicked the button for a certain interval, you could use tick()
to know the last time a player has clicked and then compare it to the current tick(), if its longer than the set interval then we reset the variable of “amountClicked” to 0, here’s a code example:
local uis = game:GetService("UserInputService")
local interval = 1
local amountClicked = 0
local lastTick = tick()
uis.InputBegan:Connect(function(input, gps)
if input.KeyCode == Enum.KeyCode.V then
if tick()-lastTick >= interval then
amountClicked = 0
end
lastTick = tick()
amountClicked += 1
print('clicked '..amountClicked..' times')
end
end)
if you have any questions, please let me know!
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Thanks so much!!!
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