I would like to detect if a player owns a certain catalog item and then do something
You can use MarketplaceService:PlayerOwnsAsset(player, assetid)
to check if the player has the asset or not.
4 Likes
Isn’t that deprecated? Or is it UserOwnsAssetAsync
@Maytidis_good is correct. You’re thinking of UserOwnsGamePassAsync, which is only for gamepasses.
3 Likes
does the player need to wear the item or can the player just own the item for it to detect
The player can just own the item for it to detect.