How to detect if a skinned mesh touches a part?

i’ve implemented into my game a skinned mesh that “plays” the role of a constructor and is constantly playing an animation of digging.

and whenever it hits the shovel on the ground id like to play a sound

how can i achieve this

Atleast try looking for solutions. It took me one google search.

Who said I didnt look for solutions? In fact I tried that aswell

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You tried that aswell… Did it work? Did you really try tho?
Like using .Touched events for your skinned mesh

Can you provide us with your script so far?

I came up with another idea, by adding a marker to my animation and play an audio whenever it reached that marker