How to Detect if everyone in the Game has loaded in?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to wait for all the player loads in and then start the game.

  2. What is the issue? Include screenshots / videos if possible!

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I tried using methods but i’m still confused
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

-- This is an example Lua code block

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

Here are some starting off points. You would need to check these on each client and communicate that to the server which should be keeping track of how many players there are in total.


Which side would these events operate in? In the server or the client side?

EDIT: Nvm I found that it only works on the Client Side.

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