I’ve encountered an issue where, when my textSize is set to 50, it looks absolutely fine on an HD 1080 display:
but not on a average laptop:
The best way to fix this for an average laptop is by setting maxTextSize to 35:
But then it looks off on an HD 1080 display:
So, i wanna make a script (or anything) that can detect the specific device the player is using, rather than just identifying whether they’re on a computer or a phone, since my game is for computers only. However, I don’t know how to do this.
Can anyone help? thank you