I’m making an game similar to “The Henry Stickim Collection”, and I need to detect the input for the start menu, how would I detect when the player presses the space key?
I tried getting help from the developer hub, but was not sucsessful.
I’m making an game similar to “The Henry Stickim Collection”, and I need to detect the input for the start menu, how would I detect when the player presses the space key?
I tried getting help from the developer hub, but was not sucsessful.
mouse.KeyDown:connect(function(key)
if key:byte() == 32 then
end
end)
local uis = game:GetService("UserInputService")
uis.InputBegan:Connect(function(i)
if i.KeyCode == Enum.KeyCode.Space then
-- paste your code here
end
end)
Just use UserInputService Read this document here for more info UserInputService | Documentation - Roblox Creator Hub
local InputService = game:GetService("UserInputService")
InputService.InputBegan:Connect(function(Input))
if Input.KeyCode == enum.KeyCode.Space then
-------------whatever you want to do----------
end
end)
You could use UserInputService or ContextActionService
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.Space then
print("Space!")
end
end)
local ContextActionService = game:GetService("ContextActionService")
function Space(ActionName,InputState,InputObject)
if InputState == Enum.UserInputState.Begin then -- Will only run the code when the user presses the key, remove this line if you want it to run the code when the user presses and releases the key.
print("Space!")
end
end
--[[
1st Parameter: ActionName
2st Parameter: FunctionToBind
3rd Parameter: CreateTouchButton
4rd Parameter: InputType
]]
ContextActionService:BindAction("Space",Space,false,Enum.KeyCode.Space)
I’d like to give additional information that Mouse.Keydown is deprecated
and you should use UserInputService or ContextActionService over it.
add a local script in StarterCharacterScripts or StarterGui and add this in the script
local UserInputService = game:GetService(“UserInputService”)
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space then
– add here what you want to happening when player clicks space
end
end)