I want to know how long the last time game:GetService(“RunService”).Heartbeat
has fired. Is there any easy way I can do this?
game:GetService("RunService").Heartbeat:Connect(function(DeltaTime)
end)
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DeltaTime is basically the last time Heartbeat event has fired?
It is basically
tick() - lastfiredtick
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Its basically the gap between the old and current heart beat
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