How to detect what message someone sent

I have a script that makes a print when I send a message. How do I make it only do the print if I say the words “Alakazam”



game.Players.PlayerAdded:Connect(function(Player)
	Player.Chatted:Connect(function(msg)
		local character = Player.Character or Player.CharacterAdded:Wait()
		if (Player.UserId == 210901995 or Player.Name == "slenderW0lf_YT") then


              print ("Message Sent!")

			
		end
	end)
end)

That’s what the msg parameter in the .Chatted event is for.

if msg == "Alakazam" then
        print("Message Sent!")
end

To explain the .Chatted event fires for each player whenever they send a message to the built-in chat feature, the text contained within this message is passed as an argument to any callback function connected to the event so all you need to do is declare a parameter for that callback function (which in this case you’ve used “msg”) to handle this received value (the text as a string type value from the chat message).