How to detect when player is off part

How can I detect if a player is off a part? (I used the touch event)

1 Like
local sp = script.Parent --Always use this in scripts that repeat script.Parent more than once. I use it in every script because it's my personal preference

sp.TouchedEnded:Connect(function(hit)
      local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
      if plr then
            --hit.Parent is their character
            --plr is their player
      end
end)
3 Likes

Seriously? TouchedEnded? I was looking for such function damn YEAR, thank you a lot

isn’t it suppose to be TouchEnded?