im making a cutscene script where i want to disable the player backpack so he cant equip tools while the cutscene is playing
im doing all of this in a localscript in startergui
how could i implement this?
im making a cutscene script where i want to disable the player backpack so he cant equip tools while the cutscene is playing
im doing all of this in a localscript in startergui
how could i implement this?
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
This should have the desired effect. But you might also want to make it so it un-equips / hides a tool if the player already has it equiped when the cutscene starts. Let me know if this just hides the backpack, and not disables it, and I’ll check what I did, but I’m pretty sure that line did the trick for me.