FrizTren
(TotallyFriz)
#1
What I want to achieve:
What I want to do for my game is a cutscene with our character walking to the part,
The issue:
but the issue is. When you press w a s d or arrow keys. The character doesn’t move to the part, but somewhere else the input has been pressed.
The solution I have tried so far.
The solution I tried so far is using :GetControls . And it doesn’t work aswell. Can anyone give me advice or a solution to this topic?
2 Likes
Emp_or
(Liminal)
#4
I’m pretty sure there there was a built in function that disabled player movement entirely, but I had since forgotten how too.
Why not use ContextActionService
to rebind & disable the movement keys?
2 Likes
system
(system)
Closed
#5
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.