How to Disable Player Movement

You can make use of ContextActionService for this. Originally posted by TheGamer101:

local ContextActionService = game:GetService("ContextActionService")
local FREEZE_ACTION = "freezeMovement"

ContextActionService:BindAction(
    FREEZE_ACTION,
    function()
        return Enum.ContextActionResult.Sink
    end,
    false,
    unpack(Enum.PlayerActions:GetEnumItems())
)

-- To unfreeze movement:

ContextActionService:UnbindAction(FREEZE_ACTION)

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