Hello, I’m trying to make a system of alert message which consists in sending a message via the Screen Gui Tablet and the message is displayed on the screen of the policemen thanks to the ScreenGui EmergencyCalls (like a notification).
I tried to make a Remote Event so that the “notification” is displayed for the players but when we send the message, all the players have the notification. I would like the notification ( EmergencyCalls Screen gui ) to be displayed only for the police, how to do that?
example of the problem in the picture (everyone gets the notification, not just the police)
local players = game:GetService("Players")
local player = players.LocalPlayer
game.ReplicatedStorage.Tablet.CallsEvent.OnServerEvent:Connect(function(player, text)
print(text)
script.Parent.Parent.Visible = true
script.Parent.Text = text
wait(10)
script.Parent.Parent.Visible = false
end)
the LocalScript of TabletGui :
local players = game:GetService("Players")
local player = players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function()
local textbox = script.Parent.Parent.Text
game.ReplicatedStorage.Tablet.CallsEvent:FireServer(textbox)
end)
--//Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
--//Variables
local CallsEvent = ReplicatedStorage.Tablet.CallsEvent
local TextButton = script.Parent
local TextBox = TextButton.Parent
--//Functions
TextButton.MouseButton1Click:Connect(function()
CallsEvent:FireServer(TextBox.Text)
end)
And change your server script to this:
--//Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
--//Variables
local CallsEvent = ReplicatedStorage.Tablet.CallsEvent
local TextLabel = script.Parent
--//Functions
CallsEvent.OnServerEvent:Connect(function(player, text)
local LocalPlayer = TextLabel:FindFirstAncestorWhichIsA("Player")
if not LocalPlayer or LocalPlayer.Team ~= player.Team then
return
end
TextLabel.Text = text
TextLabel.Parent.Visible = true
task.wait(10)
TextLabel.Parent.Visible = false
end)
Your script generates no errors but still has a problem. If a citizen sends a message he receives the notification of the message (PoliceFrame) and all the other citizens too while it is supposed to be visible only for the policemen. But when a policeman sends a message he receives the notification and the others outside the police team receive nothing (that’s good for this point).