Hello guys, the question on the title, i will give you guys an example:
Thank you guys for helping.
What do you mean by “Owning board”? Do you mean name tags, that’s kind of what it looks like on the picture?
Yep yep, i showed with a red circle on the screenshot.
What you’re referring to is a kill board, it tracks who kills who with what item.
You will have to create a billboard GUI with a texlabel and set it’s text to the player’s name. Then parent it to their character.
Oh… I didn’t see the object between the names, I though they were nametags visible trough the wall, never mind then.
How can i do that? Please help.
(Very simplified explanation)
Depends on your system, how the players eliminate eachother. If it is with a gun for example, you need the bullet to know what player it was fired by, and what player it hits. If the player is hit, you will (probably in the same script where you handle player kills) put the two player’s names into text labels in all player’s UI.
I think this tutorial will be useful:
What you’re looking for is a kill feed or a kill board. This is done to track many different things such as who did what and so on.
How you create something like this is by creating a weapon that when touching someone, creates a tag on their humanoid that will either destroy itself, change to the new person attacking or will go nil after a few seconds of not being touched. When a person dies, you have it send a string of who killed the said player and what weapon they were using… you can create a tag for this as well.
Afterwards; you simply need to make a ScreenGui, then make a Frame. You then create two Text Labels, and an ImageLabel. Afterwards, you simply send the details of this through a script from the server to change certain things and so on and boom… you’ll then have a killfeed.
It can be quite difficult to do something like this, depending on what it is you’re using to damage someone, so I recommend messing around with sending a GUI to each player before messing with the Killfeed idea.