How i would do an third person locked camera type like Silent hill games?
example:
How i would do an third person locked camera type like Silent hill games?
example:
Do you mean a over the shoulder camera?
Mmmmm… Yeahh The shoulder would be over the camera
The Developer Hub has a script on there, in one of the camera tutorials,
Yesss!, thats exactly what i was looking, thanks
Hey I’m trying to make something and I’m not able to figure out how to add Camera Rotation Offsets to this system, since it uses .lookAt
Multiplying CFrame.Angles() including the offset value with the cam.CFrame after the lookAt will result in jittering, so I’m not sure how to go about this.