How i would make a luffy second gear skill ?
like this
First, you would create the animation, Then you would change body colors if you wanted, Then add steam particles to the limbs… That’s pretty much it. I can go in-depth if you need further explanation.
Thats what i wanted, an Plan to A plan to organize my mind, yes please, explain more
Animation - Animation
If you wanted to recreate the rubber effect you could create a skinned mesh but that would be very complex process, Bones and animation and all.
Steam Particle Emitters Or Steam Trail
Change of body Color if you wish using TweenService
for _,Limb in pairs (Character:GetChildren())
if Limb:IsA("BasePart") then --if child is a part of the body then
--Create body colorTween
end
end
```