I’ve never used or worked with sound effects before beyond Sound:Play()
I looked at the default Jeep model, and figured out that to achieve the way the engine changes sound depending on speed is by having an engine loop sound effect and changing the pitch depending on the speed.
I want to have a subtle wind sound effect as well that sounds like it’s getting stronger the faster the car goes and stops when the car stops.
like in this video when the map moves there’s a slight wind sound effect and when you stop moving the map the sound gradually stops.
So a few questions:
- where do I get a good wind sound effect?
- does it have to be a looping sound?
- how do I make it work?
P.s. Please only give full responses that I can understand not just a few words, thanks.