How to do this type of Camera system like north hills?

Recently I’ve played a game called north hills, it has a amazing camera system i’m trying to replicate

(i’ve been searching for centuries a camera like this and couldn’t find a post referring to this type of camera movement which is also inspired in the rake : classic edition, or looks like it, , yes, i searched every post related to a camera system, Every page , i am afraid it’s some advanced math… And i am too frustated about it, If someone could please give me atleast some basic guidance, it would be very highly appreciated)

i would recommend to play the game for yourself, it’s way too inmersive

but what i want to know is, how i could do the camera there?, when you look down, it rotates smoothly the y axis, there are other effects like the sway, tilt and basically the head following, but for now i need to know how it does the rotation on the y axis.

Here’s a similar camera to north hills from the rake classic edition :

Maybe try to check for mouse/mobile input movement and make a smooth transition to the corresponding position.

I actually have no idea how to make that, when I get home I will look for the scripts if I have these.

Hope this helps and good luck!

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