Recently I’ve played a game called north hills, it has a amazing camera system i’m trying to replicate
(i’ve been searching for centuries a camera like this and couldn’t find a post referring to this type of camera movement which is also inspired in the rake : classic edition, or looks like it, , yes, i searched every post related to a camera system, Every page , i am afraid it’s some advanced math… And i am too frustated about it, If someone could please give me atleast some basic guidance, it would be very highly appreciated)
i would recommend to play the game for yourself, it’s way too inmersive
but what i want to know is, how i could do the camera there?, when you look down, it rotates smoothly the y axis, there are other effects like the sway, tilt and basically the head following, but for now i need to know how it does the rotation on the y axis.
Here’s a similar camera to north hills from the rake classic edition :