How to drag long objects with no weight

I made this noodle arm where each part is connected to a rope constraint. But when the arm reaches a certain amount of parts attached to the arm, it becomes harder for the character to drag their arm while the rope becomes discombobulated. I want it so that the player can move their arm normally without it feeling like there’s a drag.

I tried setting each part of the arm massless, custom physical property all to 0, and using vector force and body velocity to lift the arm up so that it may help with the drag but to no success.

https://gyazo.com/e5056a484a6e8fb42b50a9ae55000b2a