How To Easily Make Tool Animations Functional

Alright, what other ways could i keep my gun together without some sort of welding?

Use easy weld and select the handle, then all the other parts, and click join in place and animatable

This might require you to reanimate it (but there’s no other way)

not sure if this was spose to happen, but i tried doing that but it failed again, so i tried deleting the griptomotor6 script and it didnt flip anymore

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You probably welded the rig wrong then, does it work though?

yes it does work

(character limit)

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About the firing animation, does it really matter that much if i just have it in the server script instead of the local? its alot easier just to add it in the server script for right now

You can do it if you don’t care about optimization, if it’s a simple animation (three keyframes or so) then it’ll be fine i believe

Alright, now since it is fps, how would i get started with the first person animations and stuff

And also if its not too difficult, how would i make the arms go up and down with the camera (in first person) kinda like most fps games do

Most people use this, but I’m not sure how you’d make your own

tried it out, its pretty good
although is there a way to replicate the postition of the arms and stuff


as it looks just like they are holding out a normal tool on other people screens,
also the bullets fire from the original guns spot on the server, not where the gun is on first person

Didn’t think about that, not sure how you would make that though, there might be a tutorial on the devforum somewhere

Alright ill get back to you when i find a tutorial on this,

Also the linked tutorial, i think its for r15 not entirely sure though.

Alright so im probably going to use this

And then all i have to really look for is a way to replicate the movement to server

(edit)
Gonna just quickly make a thread asking for a replicated first person tutorial, not much going on with replication in there

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Sorta found a way, although im trying to get it fixed as its little as its a little choppy,

Great

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Personally I think it looks really good, good job!

Alright quick update on the turning, i got help and it now is alot smoother
Greatest
Now Just gotta start reworking animations for r15 and alot more things i gotta go over

  • Some Sort of aiming down sights

  • ViewModel or something for firstperson

  • Not entirely sure about this one, but while i was reading somewhere i saw something about replicating bullets on all clients to get rid of the bullet follow delay

  • Optimizing the guns code

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Its a Community Resource not tutorial, a tutorial is a one, which explains on how to make, not on telling others to add a script and

Boom

I didn’t make the kit, I just made a tutorial on how to use it and modify it
This is not a resource…

The rule is you shouldn’t claim ownership of others kit, and if you explain about how to make one on own, it will be a tutorial, but here, your just telling to add and boom

Also this is not a private DM
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You should consider using a DM next time, when you want to speak personally to one player

Yes I know, was too late when I remembered lol

Also thought this was the fe gun kit tutorial I made, woops, it’s just how to animate guns/tools, not add the kit or script anything

I never said I claimed ownership, the motor6d script was from the toolbox. It is simply a quick tutorial on how to make animations functional