NOTE:
This is NOT for making keyframes or “actually animating” a rig. There are plenty of other tutorials for that, so I will not explain how.
Credits:
xSIXx - GripToMotor6D and Moon Animator
I’m seeing a sudden spike of people (eg. this post) wanting to make their own FPS games, so here’s some of my knowledge that I’ve gathered over the years.
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Insert this script into your tool
This welds the arms and handle together so that it moves according to your animation
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Make a R15/R6 blocky rig via the built in plugin in studio
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Duplicate your gun’s “Handle” and another parts into the new rig
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Use moon animator’s easy weld and select the right hand/arm, then the handle, then click join (not join in place) in the part tab of easy weld
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It should be animatable now, for the idle animation its priority should be “Movement”, the equip animation should be “Action”, so should the fire and reload animations