How to easily scale parts that are being cloned ontop of others so they don't overlap

I’m making a blood system where blood gets spawned, but right now it overlaps over the part, which gets annoying with more splatters. I’ve seen others have this issue, and I was wondering how to solve this.

I was thinking it’s possible to do something with magnitude and then change the maximum size according to how far away from the center of the part appropriately, but that wouldn’t work for sideways parts or large parts.

image

Thanks,
davidslevs

u could try shoving the issue under the rug by just making the position of the blood splatter go down a bit