I’m trying to make a function sort players into random teams. I’ve got it to work, however, I was wondering if there was an obvious way to ensure each team has at least 1 player, so, for example, the game won’t put 2 players on Blue and 0 on Red.
Note that I’m not using Roblox’s Teams feature, I’m using folders
-- This isn't the real script, it's an edited version of it just for this post
local RedTeam,BlueTeam = {},{}
local Teams = game:GetService('Teams').BlueAndRed:GetChildren()
function SortIntoTeam()
for i,v in ipairs(game.Players:GetChildren()) do
if v.Settings.Playing.Value == true then -- If player is playing, ignore this
local RandomTeam = Teams[math.random(1,#Teams)]
if RandomTeam.Name == 'Blue' then
table.insert(BlueTeam,v.Name)
print(v.Name..' is on team '..RandomTeam.Name)
elseif RandomTeam.Name == 'Red' then
table.insert(RedTeam,v.Name)
print(v.Name..' is on team '..RandomTeam.Name)
end
end
end
end
Any help is appreciated, thanks!