How to export a roblox model into a mesh WITH COLOR

I’m probably just dumb, but I’ve searched this forums for a solid 30 mins, nothing like my little issue I’m having. I’ve been making models for a while, never really exported them to meshes unless the model is just 1 color lol. But I just want it to be easy to use, this would make my week very smooth if someone can help me out.

The model on the left is the original, the right one is the mesh I kind of tried to touch the properties a bit, but no results, please help me!

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Export as OBJ and connect materials with texture in node editory in blender.

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I’m not entirely sure if this is what you’re asking for, but:

Using a program such as Blender, create a UV map and paint on the colors, and upload it as the mesh’s texture

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Either two ways to go about it.
Make each piece a separate model, and use Roblox Color / Materials on them, and just put them together as “one piece.”

Or, you’ll need to learn to make a UV Map, and paint on the colors from there with a texture.

Here’s a decent tutorial for doing it in Maya.
And here’s a decent one for Blender.

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Nice very helpful, thanks for that!

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