How to export textures from blender?

A friend of mine made this cool sword for my game and It is colored. He doesn’t have roblox studio so I have to export the textures. Though I don’t know how to do that. So how do I export textures in blender.

Thanks

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Credit to HowToBlox Channel.
Does this solve your problem?

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I’ve followed that YouTube vid 5 times, but my texture just doesn’t come out properly…


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For Fbx, only simple single image materials will be exported. Anything more than one image cannot be exported.

If you want other images for normals/roughness/metal, you need to create a SurfaceAppearance in Roblox.

If your texture is too big,Roblox may shrink it causing a Texture to wrap unproperly in your model.

I’m not sure if it works, but …
you should try uploading the texture as a decal and then add it to the roblox mesh

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I did try that… It had the same effect…

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I don’t believe my texture is too large.

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For the textures i make myself i usually use 2048 x 2048 in blender and it works just fine but ive never used this method ive always either made my own texture or exported the diffrent colors one by one (i dont do this anymore i just make my own texture)

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Ok, interesting. Thanks for sharing. This is my texture it looks identical to other working ones-

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I think i might can help but i dont know ok so make sure your texture is saved to your computer in a folder or something anywhere really and then make sure the texture / material is on the model in blender and looks correct then export your model as a fbx then import it to roblox and it should already have its texture on it when you import it i believe it has something to do with it being a FBX but im not sure this is just how i do things.

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